We are a video game and hardware developer established in 2017 and based in Zagreb, Croatia.
ABOUT US
We develop a diverse range of products, including both games and gaming hardware. Our game development efforts began with our series of interactive comics, which have since branched of into both retro-styled action games, with Speed Limit, and large-scale narrative-driven adventure games, with Trip the Ark Fantastic.
ABOUT US
We develop a diverse range of products, including both games and gaming hardware. Our game development efforts began with our series of interactive comics, but have since branched of into both retro-styled action games, with Speed Limit, and large-scale narrative-driven adventure games, with Trip the Ark Fantastic.
On the hardware front, we are currently developing our own arcade gaming system, the Gamechuck Arcade, inspired by the coin-operated gaming machines of the ‘80s and ’90, that will feature a selection of purpose-made retro games.


Our games and products have been nominated and awarded on many Croatian and international events. From showcasing on events from Reversed Vienna to A-Maze in Johannesburg, as well as being the finalist of Filmteractive Warsaw, AZPlay Bilbao, Casual Connect London, our interactive comics have been the "talk of the town" as an innovative and modern approach to combining gaming and comicbooks.
On the other hand, our Gamechuck Arcades won the Cool Tech Idea on VIDI Innovation Awards, and were presented on many prestige fairs such as the finals of Zagreb Design Week and, along with its flagship title Speed Limit, in the finals od Dreamhack Sweden.
Our newest game Trip the Ark Fantastic is the first and currently only project from Croatia selected by the prestigious Creative Europe fund. We have also been recognized and supported by the City of Zagreb, the Ministry of Culture in Croatia, and various international cultural institutions such as Goethe Institute, Institute Francais, Confucius Institute and many more.
We want to keep on making the things we love in a sustainable and productive environment, so we are working hard to foster a healthy gamedev culture - both inside and outside our offices.
On the hardware front, we are currently developing our own arcade gaming system, the Gamechuck Arcade, inspired by the coin-operated gaming machines of the ‘80s and ’90, that will feature a selection of purpose-made retro games.
Our Gamechuck Arcades won the Cool Tech Idea on VIDI Innovation Awards, and was presented on many prestige fairs such as the finals of Zagreb Design Week and, along with its flagship title Speed Limit, in the finals od Dreamhack Sweden. Our interactive comics received numerous worldwide nominations for innovation and best game ideas.
Our newest game Trip the Ark Fantastic is the first and currently only project from Croatia selected by the prestigious MEDIA fund. We have also been recognized and supported by the City of Zagreb, the Ministry of Culture in Croatia, and various cultural institutes.
We want to keep on making the things we love in sustainable and productive environment, so we are working hard to foster a healthy gamedev culture - both inside and outside our offices.
HERE ARE THE VALUES WE ARE COMMITTED TO:

SHARING IS CARING
We are currently drafting an agreement with all our employees to share 10% of the company profits among them equally, in addition we offer 10% of the profits from our interactive comics to both the artist and the writer of each comic.

GIVING FULL CREDIT
We give credit where credit is due - everyone who worked on our projects, whether part time or full time is credited, even if a person worked for a very short time and/or is no longer at Gamechuck. See below.

NO CRUNCH
We’re staunchly anti-crunch: our project timelines always include a safety margin for prototyping, testing and debugging to avoid any last-minute panic.

UNION FRIENDLY
Most of our employees are unionized, and we encourage them to be, as we work closely with our union representatives to build a fair and sustainable workplace.

SUSTAINABLE GROWTH
We plan to keep 50% of our profits in the company as a buffer for rainy days, to avoid the practice of layoffs after a bad financial year.

CHAMPIONING OPEN-SOURCE
We are not only sponsors of the open source Godot Engine, Inkle, GamingOnLinux, and the Krita Foundation, but our developers actively contribute to expanding the capabilities of open source code.

PROMOTING EDUCATION
We often hold education programs that promote game development, including a free Godot course at the Game Development Incubator PISMO in Novska and a free game development course in CTK Rijeka.
REGULAR GAMECHUCKERS

Aleksandar Gavrilovic
CEO / Co-founder
Current CEO, also programmer and writer for All You Can Eat, The Lot, Trip the Ark Fantastic

Igor Kolar
Co-founder
Art director for Speed Limit, artist for All You Can Eat, vApe Escape and The Lot, industrial designer for Gamechuck Arcades

Lucija Pilic
Business Development
Business development and PR for Gamechuck

Matija Malatestinic
Sound Designer
Sound design for Gamechuck

Vanja Karanovic
Dragon
Programmer for Speed Limit and our Interactive Comics Engine

Jurica Cvetko
Pixel Artist
Pixel artist for Speed Limit and developer of retro games for Gamechuck Arcades

Krunoslav Gregorec
Programmer
Gamechuck's new Godot Engine programmer

Jan Juracic
Writer / Game Designer
Writer and game designer for vApe Escape, Speed Limit and Trip the Ark Fantastic

Igor Gajic
Marketing / CM
Marketing and community management for Gamechuck

Piet Bronders
Programmer
Programmer for Trip the Ark Fantastic

Sanja Kolaj
Artist
Background Artist for Trip the Ark Fantastic

Zlatko Drusko
Artist
Concept Artist for Trip the Ark Fantastic

Karlo Koscal
Programmer
Programmer for Speed Limit

Fenton Hutson
Composer
Classical composer for Trip the Ark Fantastic

Ivana Radic
Animator
2D animator for Trip the Ark Fantastic

Serena Vanic
Artist
Character artist for Trip the Ark Fantastic
GAMECHUCKERS WHO WORKED WITH US ON VARIOUS PROJECTS

Sara Pranjic
Programmer
Prototype programmer on various Gamechuck projects

Zlati Krcek
Translator
French translation for All You Can Eat

Filip Fucic
Market Analysis
Worked on market analysis for Gamechuck

Dominik Bosnjak
Video Editor
Recorded and edited Speed Limit dev diaries

Julia Metzger
Artist
Additional art for Trip the Ark Fantastic

Dora Klindzic
Writer
Story for Cosmonaut's Construct interactive comic

Riccardo Rossi
Artist
Art for Cosmonaut's Construct interactive comic

Boris Vukovic
Writer
Story for The Sidekick interactive comic

Fran Strukan
Artist
Art for The Sidekick interactive comic

Munzesky Game Studios
Game Studio
Video game studio for The Heist interactive comic

Mia Modric
Marketing / Finance
Marketing and finance assistant (Summer 2019)

Ana Sundji
Programmer
Programmer of retro games for Gamechuck Arcades (Summer 2019)

Matko Vukomanovic
Programmer
Programmer of retro games for Gamechuck Arcades (Summer 2019)

Helena Hrzenjak
Programmer
Programmer of retro games for Gamechuck Arcades (Summer 2019)

Juraj Marko Zerovnik
Classical composer
Classical composer for Sinjska Alka projects

Josip Mimica
Composer
Composer for Interactive Empathy projects

Matija Vigato
Artist
Artist for Interactive Empathy projects

Andrea Plesa
Writer
Writer for Interactive Empathy projects

Alma Trtovac
Creator
Creator of Interactive Empathy projects

Zeno Zokalj
Associate
Info Gamer 2019 booth management

Marija Vuksic
Proofreading
English Proofreading for various projects

Jana Krpina
Proofreading
Chinese Proofreading for All You Can Eat

Sergey Vendenskiy
Proofreading
Russian proofreading for All You Can Eat and vApe Escape

Nikita Titov
Translation
Russian translation for All You Can Eat and vApe Escape

Indienova at Project Guttenberg
Translation
Chinese translation for All You Can Eat

ImperatorRicardo
Translation
German translation for vApe Escape

Maksimilijan Gecevic
Artist
UI for Trip the Ark Fantastic

Xilreon
Discord Bot Admin
Discord Bot Administrator