We are a video game and hardware developer established in 2017 and based in Zagreb, Croatia.

ABOUT US

We develop a diverse range of products, including both games and gaming hardware. Our game development efforts began with our series of interactive comics, which have since branched of into both retro-styled action games, with Speed Limit, and large-scale narrative-driven adventure games, with Trip the Ark Fantastic.

ABOUT US

We develop a diverse range of products, including both games and gaming hardware. Our game development efforts began with our series of interactive comics, which have since branched of into both retro-styled action games, with Speed Limit, and large-scale narrative-driven adventure games, with Trip the Ark Fantastic.

On the hardware front, we are currently developing our own arcade gaming system, the Gamechuck Arcade, inspired by the coin-operated gaming machines of the ‘80s and ’90, that will feature a selection of purpose-made retro games.
We want to keep on making the things we love in sustainable and productive environment, so we are working hard to foster a healthy gamedev culture - both inside and outside our offices.

On the hardware front, we are currently developing our own arcade gaming system, the Gamechuck Arcade, inspired by the coin-operated gaming machines of the ‘80s and ’90, that will feature a selection of purpose-made retro games.
We want to keep on making the things we love in sustainable and productive environment, so we are working hard to foster a healthy gamedev culture - both inside and outside our offices.

HERE ARE THE VALUES WE ARE COMMITTED TO:

SHARING IS CARING
We signed an agreement with all our employees to share 10% of the company profits among them equally, in addition we offer 10% of the profits from our interactive comics to both the artist and the writer of each comic.

GIVING FULL CREDIT
We give credit where credit is due - everyone who worked on our projects, whether part time or full time is credited, even if a person worked for a very short time and/or is no longer at Gamechuck.

NO CRUNCH
We’re staunchly anti-crunch: our project timelines always include a safety margin for prototyping, testing and debugging to avoid any last-minute panic.

UNION FRIENDLY
Most of our employees are unionized, and we encourage them to be, as we work closely with our union representatives to build a fair and sustainable workplace.

SUSTAINABLE GROWTH
We plan to keep 50% of our profits in the company as a buffer for rainy days, to avoid the practice of layoffs after a bad financial year.

CHAMPIONING OPEN-SOURCE
We are not only sponsors of the open source Godot Engine and the Krita Foundation, but our developers actively contribute to expanding the capabilities of open source code.

PROMOTING EDUCATION
We often hold education programs that promote game development, including a free Godot course at the Game Development Incubator PISMO in Novska and a free game development course in CTK Rijeka.

REGULAR GAMECHUCKERS

Aleksandar Gavrilovic
CEO / Co-founder

Current CEO, also programmer and writer for All You Can Eat, The Lot, Trip the Ark Fantastic

Igor Kolar
Co-founder

Art director for Speed Limit, artist for All You Can Eat, vApe Escape and The Lot, industrial designer for Gamechuck Arcades

Lucija Pilic
Business development

Business development and PR for Gamechuck

Matija Malatestinic
Sound Designer

Sound design for Gamechuck

Vanja Karanovic
Dragon

Programmer for Speed Limit and our Interactive Comics Engine

Jurica Cvetko
Pixel Artist

Pixel artist for Speed Limit and developer of retro games for Gamechuck Arcades

Jan Juracic
Writer / Game Designer

Writer and game designer for vApe Escape, Speed Limit and Trip the Ark Fantastic

Sara Pranjic
Programmer

Prototype programmer on various Gamechuck projects

Igor Gajic
Marketing / CM

Marketing and community management for Gamechuck

Piet Bronders
Programmer

Programmer for Trip the Ark Fantastic

Sanja Kolaj
Artist

Background Artist for Trip the Ark Fantastic

Zlatko Drusko
Artist

Concept Artist for Trip the Ark Fantastic

Karlo Koscal
Programmer

Programmer for Speed Limit

Fenton Hutson
Composer

Classical composer for Trip the Ark Fantastic

Ivana Radic
Animator

2D animator for Trip the Ark Fantastic

ASSOCIATE GAMECHUCKERS

Julia Metzger
Artist

Additional art for Trip the Ark Fantastic

Dora Klindzic
Writer

Story for Cosmonaut's Construct interactive comic

Riccardo Rossi
Artist

Art for Cosmonaut's Construct interactive comic

Boris Vukovic
Writer

Story for The Sidekick interactive comic

Fran Strukan
Artist

Art for The Sidekick interactive comic

Munzesky Game Studios
Game Studio

Video game studio for The Heist interactive comic

Mia Modric
Marketing / Finance

Marketing and finance assistant (Summer 2019)

Ana Sundji
Promgrammer

Programmer of retro games for Gamechuck Arcades (Summer 2019)

Matko Vukomanovic
Programmer

Programmer of retro games for Gamechuck Arcades (Summer 2019)

Helena Hrzenjak
Programmer

Programmer of retro games for Gamechuck Arcades (Summer 2019)

Juraj Marko Zerovnik
Classical composer

Classical composer for Sinjska Alka projects

Josip Mimica
Composer

Composer for Interactive Empathy projects

Matija Vigato
Artist

Artist for Interactive Empathy projects

Andrea Plesa
Writer

Writer for Interactive Empathy projects

Alma Trtovac
Creator

Creator of Interactive Empathy projects

Zeno Zokalj
Associate

Info Gamer 2019 booth management

Marija Vuksic
Proofreading

English Proofreading for various projects

Jana Krpina
Proofreading

Chinese Proofreading for All You Can Eat

Sergey Vendenskiy
Proofreading

Russian proofreading for All You Can Eat and vApe Escape

Nikita Titov
Translation

Russian translation for All You Can Eat and vApe Escape

Indienova at Project Guttenberg
Translation

Chinese translation for All You Can Eat

ImperatorRicardo
Translation

German translation for vApe Escape

Maksimilijan Gecevic
Artist

UI for Trip the Ark Fantastic

Xilreon
Discord Bot Admin

Discord Bot Administrator

Fenton Hutson
Composer

Classical composer for Trip the Ark Fantastic