Factsheet

Developer:
Gamechuck
Based in Zagreb, Croatia

Founding date:
July 13, 2017

Website:
game-chuck.com

Press / Business contact:

Social:
@gamechuckdev
facebook.com/gamechuckdev
game-chuck.com/discord

Address:
Avenija Dubrovnik 15, paviljon 12
1. kat
10000 Zagreb
Croatia

Phone:
+ (385) 97 788 52 55

Description

Gamechuck is a game development duo that wants to provide innovative and unique gaming experiences. Our vision consists of games where the mechanics are intertwined with the story, the visuals, and the sound. We also spend time thinking of new ways to push the boundaries of existing game genres. Accomplishing the task of creating well rounded games is a complex job, and eager to share their work with the world, we decided to start off with shorter games, but that doesn't mean we don't have illusions of grandeur!

History

Early history

Gamechuck made it's first debut in gaming in July 2017 with the interactive comic All You Can Eat. We're now working on a spiritual sequel to All You Can Eat but also on building retro-looking arcades and trying to revive the gaming culture in our home country (and abroad)

After that

We've settled in the Technology Park Zagreb in January 2018 and since then we've released more interactive comics and retro-looking arcade games.

Videos

Speed Limit: Stage 2 Trailer (Watch on YouTube)

All You Can Eat Steam release trailer (Watch on YouTube)

 
 

vApe Escape Humble Bundle Originals Trailer (Watch on YouTube)

Images

Logo & Icon

Awards & Recognition

      • "Best Game Idea (nomination for All You Can Eat)" - AzPlay Bilbao, 30 November, 2017
      • "Best indie game stand on Infogamer" - Redbull, 23 November, 2017
      • "Best Transmedia Project (nomination for All You Can Eat)" - Filmteractive Warsaw, 12 October, 2017
      • "Official Selection (for All You Can Eat)" - A Maze. Johannesburg, 16 September, 2017
      • "Official Selection (for All You Can Eat)" - Reversed Vienna, 6 July, 2017

Selected Articles

      • "This studio lives by the saying 'once you show up, make sure they remember you'."
        - Josipa Galić, redbull.hr (in Croatian)
      • "It is not every day you find a game that you can actually print out after you finish. The concept is pretty cool, especially when the result matches up to what you did."
        - RipWitch, Save or Quit

Core Team

Aleksandar Gavrilovic
CEO / Co-founder

Igor Kolar
Co-founder

Lucija Pilic
Business development

Matija Malatestinic
Sound Designer

Vanja Karanovic
Programmer

Jurica Cvetko
Pixel Artist

Jan Juracic
Writer / Game Designer

Sara Pranjic
Programmer

Igor Gajic
Marketing / CM

Piet Bronders
Programmer

Sanja Kolaj
Artist

Zlatko Drusko
Artist

Karlo Koscal
Programmer

Ivana Radic
Animator

Associates

Julia Metzger
Artist

Dora Klindzic
Writer

Riccardo Rossi
Artist

Boris Vukovic
Writer

Fran Strukan
Artist

Munzesky Game Studios
Game Studio

Mia Modric
Marketing / Finance

Ana Sundji
Promgrammer

Matko Vukomanovic
Programmer

Helena Hrzenjak
Programmer

Juraj Marko Zerovnik
Classical composer

Josip Mimica
Composer

Matija Vigato
Artist

Andrea Plesa
Writer

Alma Trtovac
Creator

Zeno Zokalj
Associate

Marija Vuksic
Proofreading

Jana Krpina
Proofreading

Sergey Vendenskiy
Proofreading

Nikita Titov
Translation

Indienova at Project Guttenberg
Translation

ImperatorRicardo
Translation

Maksimilijan Gecevic
Artist

Xilreon
Discord Bot Admin

Contact

Inquiries

Twitter
twitter.com/gamechuckdev

Facebook
facebook.com/gamechuckdev

Discord
game-chuck.com/discord

Web
game-chuck.com